Small game dev indie/groups/companies in argentina

Posted by shadow_of__soul | Posted in Uncategorized | Posted on 31-08-2010

0

Hi,

the game development indie/groups/companies appears and disappear every day, and in argentina are just a few in this business. just wanted to make a list and little review of the more relevant and still living projects, if you are looking for someone to make your game, or just want to contact them. also i know there are a lots of companies that make outsourcing, but i just wanted to list the small ones, to give them a little more of web presence.

if you have any suggestion for this list (add/change/delete any entry) just send me a email (david [AT] y-developments.info ) or make me a comment here.

be aware that the description (at least for the indies) are write  in a funny way :D

indie people:

Tyranus

One of the promises in the indie world (?). he usually make that strange indie games, but at the same time, suitable for all the people, experimenting with the gameplay and the user experience. have improved her art skills in the last year, but anyway all his work have the correct art for the project. he usually work on flash, using flixel, and making pixel art. he is working now in a big and secret project that could change the world (ok maybe i’m exaggerating, but will be awesome anyway :P )

web: http://www.tyranus.com.ar/

contact: alejandro.adrian.iglesias[AT]gmail.com

2bam (nitram_cero)

The most ugly, crazy, and beared men in the argentinian indie scene. anyway, even with all his defects, is a good guy, with crazy ideas and *usually* know what he is doing. from a personal opinion, i’m amazed from his knowledge, he knows flash,c/c++,asm (?) and how to cook the rice xD. right now is working for a company making games (i’m not sure if a can say the name, sorry :P ) but he will be always a indie, making those flash and pixelated games. his last work was a entry for the last CODEAR, you can see it here. he also made a flixel map editor called flan, that you can see here

web: http://www.2bam.com/

contact: twobananasandmilk[AT]gmail.com

Daniel Bermegui

The indie Super Star, some people say that is a legend, other people say that have seen hus half-hair head (the urban myths says that he lost half of the hair making a art game called today i die ) i don’t  know him too much, the last time i have seen some comics drawn by him, that i think still needs work, dunno what is he doing now, usually his project are a secret at least for me :P )

web: http://www.ludomancy.com/

contact: daniel[AT]ludomancy.com

Martin Gonzalez

martin is….. martin :P great experience making games, one of the founders of DarkSpell games, and creator WAK. he also developed  several commercial games in companies as joju games, sabarasa etc.. right now is working in vostu and making a top down killing zombies games, i hope we could see it soon :D

web: i think don’t have one :P

Puelo Games

My old friend, puelo, he also make games ! he started making clones and is still doing it :P but is making some original project that we hope could see soon :D right now is working in a innovative TD type game, and making snowboard in his 5 star resort in rio negro (?) (yes, he is a eXtreme dev :P )

web http://www.puelogames.com.ar/

contact puelogames[AT]gmail.com

il Mare Games

another one that i don’t know too much, anyway his work have improved a lot from their first games. dunno what is doing now.

web http://ilmaregames.com.ar/

Small groups and companies

Heavy Boat

a small company formed by 2 experienced professionals in the game industry, david roguin (another founder of DarkSpell games, that worked also in tons of games in companies as QB9) and  Juan (founder of 9a18 studio, that also worked in QB9) and also a great artist called leo, who really make amazing art pieces. they are working and making project for big and important companies, and also producing their own original projects, if you are looking for a company that could convert your idea into a reality, this is one of the best choices :) . also, if you are developer, is a MUST to read their devlog.

web: http://heavyboat.com/

contact: contact[AT]heavyboat.com

Killabunnies

a group of 3 people that live and work on santa fe, away from the capital of the country, but producing amazing and innovative stuff. the team is composed by Luciano Vairoli, leader and game designer, with a career developing games from the stone age (and i’m being serious here). he made games for 486 DX, and consoles as atari. the other 2 members are a as3 dev (mariano obeid) and a artist (andres miranda). his biggest hit is a puzzle game called bubba time a game that mix the control of the time as braid with salomon key. a great and polished product indeed. they are available to make projects, so, give him a shout :)

web http://www.killabunnies.com.ar/

contact info[AT]killabunnies.com.ar

Jengibre

a game dev company managed by Andres Martinez Quijano,  they focus to outsource and make advergames. they made great games for famous companies and sites as Taringa! and Fox. if you look for quality advergames, this is a good option.

web: http://jengibre.com.ar/

contact: info[AT]jengibre.com.ar

South Winds Games

SWG is a company focused to produce family casual games and managed by Juan Pablo Ferreyra. they have 3 successful games that you can buy here

web http://www.southwindsgames.com/

contact contact[AT]southwindsgames.com

and that’s all buddies, i hope this could help you in some way, if you want to be in this list, just send me a email or write a comment in this post :D

PD: i’d like that ipsilon development could be there, but we are not making games at this moment, and i dunno when we could make them again :(

Regards,

Shadow.

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How to embedded in AS3 for flashdevelop/flex

Posted by shadow_of__soul | Posted in Uncategorized | Posted on 30-03-2010

0

Hi,

today i wanted to share the final and absolute way to embedded fonts in as3 for flashdevelop or flex, why is something that is not real clear when you search in internet and like you usually don’t get warning and that stuff when something is wrong, is hard to diagnostic the problem.

this is an example class using a embebbed font:

package{

import flash.display.Sprite;

import flash.text.TextField;
import flash.text.TextFormat;

public class test extends Sprite{

[Embed(source = "C:/7theb.ttf", fontFamily = "7th Service",fontStyle="normal", fontWeight = "bold", mimeType = "application/x-font")]
private var theboldfont:Class;

public var txtFormat:TextFormat = new TextFormat();

public var textTest:TextField = new TextField();

public function test(){

txtFormat.font = new theboldfont().fontName;
txtFormat.color = 0xFFFFFF;

textTest.embedFonts = true;
textTest.defaultTextFormat = txtFormat;
textTest.text=”Testing font”;

}

}

}

now, let analyze the code:

1)the EMBED tag:

maybe this will be the most common source of the problems when you need to embebbed a font. in the example, the font have 5 parameters:

source: this is where the font file is located, as you see, even it’s windows. is needed to use / and not \ as is commonly use for this OS

fontFamily: this is basically the fontFamily that the font belongs, to know it just open the font and you will see it

fontStyle: this is as the word say, the style of the font, can be normal, italic etc..

fontWeight: this could be bold or normal

mimeType: for fonts is always: application/x-font

also there are other properties that can be defined:

fontName: this is the name of the font, if you open the font you will see it and you can define it (some times is necessary but other times broke the code and the font is now showing, like the example i put here)

usually the use of this tag is something of try and fail thing with each font, some fonts will work with all parameters, others you just need to ignore them or you put the wrong family name, weight or style.

then following with the code, we are setting the  textFormat.font instancing a new object from the class “theboldfont” that is the one that keeps the properties of the embebed font. in the same line we access to the fontName property that the class have to assign this value to the textFormat.font property.

them, line below, we set the property embebedFonts to true in the textField object and the defaultTextFormat to the textFormat previously defined. i tried to use the function setTextFormat for this also but didn’t work, maybe is why i’m using flash develop but i do not know why :)

and we are done ! you have embebbed your font and should be working :D

if not, check and play with the properties of the embed tag, adding/changing/erasing the attributes.

i hope it help you to save some hours of work :D

Regards,

Shadow.

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Bulkloader: GetDisplayObjectLoader always return null

Posted by shadow_of__soul | Posted in Uncategorized | Posted on 09-01-2010

0

Hi,

something weird that happened to my 2 days ago, i was working in a component that load images in a slideshow gallery, and like can load images from other url’s that are not where the swf is hosted, you can’t access the content of the loader for the security policies of flash, so the only way to show the loaded images is getting the loader (and in bulkloder the Loader-get(ID).loader don’t work also).

the solution was easy, just update your version of bulkloader to the last revision where this bug has been fixed :D

just i wanted to share this tip so someone else don’t lose time searching for it :)

Regards.

Shadow.

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GUI library for AS3

Posted by shadow_of__soul | Posted in News | Posted on 02-10-2008

0

Hi,

in the last week i has been doing a project in AS3, and i have searching the a easy and powerful GUI library (i know, the last flex have great things but for me it’s not enough :P ). i have implemented almost all the features and really it’s great, it’s inspired in the java GUI Swing lib. i recommend you download and try it, you really get surprised with the power of this.

www.aswing,org

here below you can see a example of the power of the lib and all the available components: